package br.com.thelastsurvivor.model.game;

import java.io.Serializable;

import br.com.thelastsurvivor.util.Vector2D;

public class Asteroid implements Serializable {

	private static final long serialVersionUID = 1L;
	
	private Integer id;
	private Integer game;
	private Vector2D position;
	private Double angle;
	private Integer life;
	private Integer route;
	private Integer type;
	
	public Asteroid(Vector2D position, Double angle, Integer life, Integer route,
			Integer type) {
	
		this.position = position;
		this.angle = angle;
		this.life = life;
		this.route = route;
		this.type = type;
	}
	
	public Integer getId() {
		return id;
	}
	public void setId(Integer id) {
		this.id = id;
	}
	public Integer getGame() {
		return game;
	}
	public void setGame(Integer game) {
		this.game = game;
	}
	public Vector2D getPosition() {
		return position;
	}
	public void setPosition(Vector2D position) {
		this.position = position;
	}
	public Integer getRoute() {
		return route;
	}
	public void setRoute(Integer route) {
		this.route = route;
	}
	public Integer getType() {
		return type;
	}
	public void setType(Integer type) {
		this.type = type;
	}

	public Integer getLife() {
		return life;
	}

	public void setLife(Integer life) {
		this.life = life;
	}

	public Double getAngle() {
		return angle;
	}

	public void setAngle(Double angle) {
		this.angle = angle;
	}

	
	
	
}
